• DocumentCode
    607446
  • Title

    Flow and presence analysis of interactive digital contents

  • Author

    BokHee Song ; HanKyung Yun

  • Author_Institution
    Dept. of Ind. Design Eng., Korea Univ. of Technol. & Educ., Cheonan, South Korea
  • fYear
    2012
  • fDate
    3-5 Dec. 2012
  • Firstpage
    1272
  • Lastpage
    1276
  • Abstract
    This study deals with development of an evaluating tool for flow experience and presence to evaluate interactive digital contents. The tool is able to measure the grade of flow and presence by surveying with their factors which are known to affect flow experience and presence. One of reasons for reducing flow experience and presence in 3D digital contents is that the experience in the virtual world is different from user´s prerequisite learning in the real life. The recent interactive contents using physical movement of users as an input is possible to provide unsafe situation to users due to the different experience. The suggested qualitative flow measurement tool is able to evaluate presence and flow experience of an interactive 3D contents since it was able to explain and agreed about the result of the achievement test of two interactive digital contents. Furthermore, each items of the tool are possible to apply as a general guideline or check list for all stages of producing interactive 3D digital contents.
  • Keywords
    computer aided instruction; computer games; interactive systems; virtual reality; 3D digital contents; flow analysis; interactive 3D contents; interactive contents; interactive digital contents; physical movement; presence analysis; qualitative flow measurement tool; virtual world; Flow; Interactive Digital Contents; Measuring tool; Presence; User-Experience;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computing and Convergence Technology (ICCCT), 2012 7th International Conference on
  • Conference_Location
    Seoul
  • Print_ISBN
    978-1-4673-0894-6
  • Type

    conf

  • Filename
    6530535