DocumentCode :
610048
Title :
Texture Compression
Author :
Georgiadis, Giorgos ; Chiuso, A. ; Soatto, Stefano
Author_Institution :
UCLA Vision Lab., Univ. of California, Los Angeles, Los Angeles, CA, USA
fYear :
2013
fDate :
20-22 March 2013
Firstpage :
221
Lastpage :
230
Abstract :
We characterize ``visual textures´´ as realizations of a stationary, ergodic, Markovian process, and propose using its approximate minimal sufficient statistics for compressing texture images. We propose inference algorithms for estimating the ``state´´ of such process and its ``variability´´. These represent the encoding stage. We also propose a non-parametric sampling scheme for decoding, by synthesizing textures from their encoding. While these are not faithful reproductions of the original textures (so they would fail a comparison test based on PSNR), they capture the statistical properties of the underlying process, as we demonstrate empirically. We also quantify the tradeoff between fidelity (measured by a proxy of a perceptual score) and complexity.
Keywords :
Markov processes; data compression; decoding; image coding; image sampling; image texture; inference mechanisms; Markovian process; PSNR; decoding; encoding stage; ergodic process; image texture compression; inference algorithms; nonparametric sampling scheme; perceptual score; state estimation; stationary process; statistical properties; texture synthesis; variability estimation; visual textures; Decoding; Encoding; Entropy; Image coding; Lattices; Markov processes; Probabilistic logic; texture compression; texture representation; texture synthesis;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Data Compression Conference (DCC), 2013
Conference_Location :
Snowbird, UT
ISSN :
1068-0314
Print_ISBN :
978-1-4673-6037-1
Type :
conf
DOI :
10.1109/DCC.2013.30
Filename :
6543058
Link To Document :
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