DocumentCode
612607
Title
TUTORIAL: Recent advance in collision/contact computation for haptic rendering
Author
Kim, Yong Jun ; Dangxiao Wang ; Ryu, Jiheon
Author_Institution
Ewha Womans Univ., Seoul, South Korea
fYear
2013
fDate
14-17 April 2013
Firstpage
1
Lastpage
1
Abstract
Summary form only given. Overview: Collision and contact queries are the essential part of haptic rendering, and they often become the computational bottleneck of haptic rendering. However, it is quite challenging for beginners to keep up with all the published papers and evolving rendering systems for collision detection and contact queries. This tutorial presents to haptic researchers an overview of existing techniques, practical solutions, and how the field will change in the coming years. It explains recent developments designed to achieve interactive performance for haptic applications using both object-space and image-space approaches. It also covers how these collision/contact queries can be integrated into challenging three- and six-degree-of-freedom haptic rendering using penalty- and constraint-based techniques. Intended Target Audience: Intermediate to advanced developers and end users who need to create efficient implementations for haptic rendering and haptic applications.
Keywords
haptic interfaces; interactive systems; collision computation; collision detection; collision query; computational bottleneck; constraint-based technique; contact computation; contact query; haptic application; haptic rendering; haptic research; image-space approach; interactive performance; object-space approach; penalty-based technique; rendering system; Collision avoidance; Context; Deformable models; Educational institutions; Haptic interfaces; Rendering (computer graphics); Tutorials;
fLanguage
English
Publisher
ieee
Conference_Titel
World Haptics Conference (WHC), 2013
Conference_Location
Daejeon
Print_ISBN
978-1-4799-0087-9
Type
conf
DOI
10.1109/WHC.2013.6548499
Filename
6548499
Link To Document