DocumentCode :
613233
Title :
Towards a disambiguation canvas
Author :
Debarba, Henrique G. ; Grandi, Jeronimo ; Maciel, Anderson ; Nedel, Luciana ; Boulic, Ronan
fYear :
2013
fDate :
18-20 March 2013
Firstpage :
113
Lastpage :
114
Abstract :
We present Disambiguation canvas, a technique for selection by progressive refinement using a mobile device and consisting of two steps. During the first, the user defines a subset of objects through the orientation sensors of the device and a volume-casting pointing technique. The subsequent step consists of the disambiguation of the desired target among the previously-defined subset of objects, and is accomplished using the mobile device touchscreen. By relying on the touchscreen for the last step the user can disambiguate among hundreds of objects at once, previous progressive refinement techniques do not scale as well as ours. Disambiguation canvas is mainly developed for easy, accurate and fast selection of small objects, or objects inside cluttered virtual environments. User tests show that our technique performs faster than ray-casting for targets with ≈ 0.53° of angular size, and is also much more accurate for all the tested target sizes.
Keywords :
mobile computing; ray tracing; touch sensitive screens; virtual reality; cluttered virtual environments; disambiguation canvas; mobile device; mobile device touchscreen; orientation sensors; progressive refinement techniques; ray-casting; volume-casting pointing technique; Accuracy; Casting; Electronic mail; Layout; Mobile handsets; Performance evaluation; User interfaces; H.5.2 [User Interfaces]: Input devices and strategies (e.g mouse, touchscreen);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Reality (VR), 2013 IEEE
Conference_Location :
Lake Buena Vista, FL
ISSN :
1087-8270
Print_ISBN :
978-1-4673-4795-2
Type :
conf
DOI :
10.1109/VR.2013.6549388
Filename :
6549388
Link To Document :
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