• DocumentCode
    613233
  • Title

    Towards a disambiguation canvas

  • Author

    Debarba, Henrique G. ; Grandi, Jeronimo ; Maciel, Anderson ; Nedel, Luciana ; Boulic, Ronan

  • fYear
    2013
  • fDate
    18-20 March 2013
  • Firstpage
    113
  • Lastpage
    114
  • Abstract
    We present Disambiguation canvas, a technique for selection by progressive refinement using a mobile device and consisting of two steps. During the first, the user defines a subset of objects through the orientation sensors of the device and a volume-casting pointing technique. The subsequent step consists of the disambiguation of the desired target among the previously-defined subset of objects, and is accomplished using the mobile device touchscreen. By relying on the touchscreen for the last step the user can disambiguate among hundreds of objects at once, previous progressive refinement techniques do not scale as well as ours. Disambiguation canvas is mainly developed for easy, accurate and fast selection of small objects, or objects inside cluttered virtual environments. User tests show that our technique performs faster than ray-casting for targets with ≈ 0.53° of angular size, and is also much more accurate for all the tested target sizes.
  • Keywords
    mobile computing; ray tracing; touch sensitive screens; virtual reality; cluttered virtual environments; disambiguation canvas; mobile device; mobile device touchscreen; orientation sensors; progressive refinement techniques; ray-casting; volume-casting pointing technique; Accuracy; Casting; Electronic mail; Layout; Mobile handsets; Performance evaluation; User interfaces; H.5.2 [User Interfaces]: Input devices and strategies (e.g mouse, touchscreen);
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2013 IEEE
  • Conference_Location
    Lake Buena Vista, FL
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4673-4795-2
  • Type

    conf

  • DOI
    10.1109/VR.2013.6549388
  • Filename
    6549388