• DocumentCode
    613263
  • Title

    Serious games for training, rehabilitation and workforce development

  • Author

    Bertrand, J. ; Cairco Dukes, Lauren ; Dukes, Patrick ; Ebrahimi, Elham ; Hayes, Austen ; Mack, Naja ; McClendon, Jerome ; Parmar, Dhaval ; Pence, Toni Bloodworth ; Shannon, Blair ; Wachter, Aliceann ; Yanxiang Wu ; Babu, Sarath ; Hodges, Larry F.

  • Author_Institution
    Sch. of Comput., Clemson Univ., Clemson, SC, USA
  • fYear
    2013
  • fDate
    18-20 March 2013
  • Firstpage
    195
  • Lastpage
    196
  • Abstract
    We present a set of demonstrations of current work in the Clemson University Virtual Environments Group involving the development and testing of interactive virtual environments for applications in training, rehabilitation and workforce development. All of these applications are designed to leverage commodity hardware such as HDTVs, game controllers, and the Kinect sensor.
  • Keywords
    computer based training; patient rehabilitation; serious games (computing); virtual reality; Clemson University Virtual Environments Group; HDTV; Kinect sensor; game controllers; interactive virtual environment development; interactive virtual environment testing; rehabilitation; serious games; training; workforce development; Educational institutions; Games; Hospitals; Three-dimensional displays; Training; Virtual environments; 3D user interaction; patient safety; stroke rehabilitation; training; workforce development;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality (VR), 2013 IEEE
  • Conference_Location
    Lake Buena Vista, FL
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4673-4795-2
  • Type

    conf

  • DOI
    10.1109/VR.2013.6549427
  • Filename
    6549427