DocumentCode :
613774
Title :
Virtual archery with tangible interaction
Author :
Thiele, Simon ; Meyer, Laurid ; Geiger, Chris ; Drochtert, Daniel ; Woldecke, Bjorn
Author_Institution :
Univ. of Appl. Sci. Dusseldorf, Dusseldorf, Germany
fYear :
2013
fDate :
16-17 March 2013
Firstpage :
67
Lastpage :
70
Abstract :
This paper presents the design of “Virtual Arrow”, a 3D simulator for traditional archery. Traditional archers aim without a target figure. Good shooting results require an excellent body-eye coordination that allows the user to perform identical movements during each shot. The fascination of this sport is mainly based on a positive user experience when drawing the bow, focusing the target, releasing the arrow and hitting the target. With our 3D simulator we want to provide a believable archery experience and support novel users in practicing the motion sequence of traditional archery in a virtual environment. To provide a realistic haptic feedback we used a real bow as interaction device and equipped it with a dedicated damping system. We extended this system by electronic sensors to detect drawing and releasing of the bow, aiming at a virtual target and moving in front of a large projection screen. A second goal is to entertain visitors at trade fairs and exhibitions by exploring short interactive scenes and solve simple game-based tasks. Therefore, a set of tangible interaction methods has been designed to allow for entertaining interaction. A preliminary evaluation of this work based on informal interviews with users during a large exhibition and a small presence pre-test indicate a positive feedback concerning usability, joy of use and user experience.
Keywords :
computer games; haptic interfaces; interactive devices; object detection; solid modelling; sport; touch sensitive screens; virtual reality; 3D simulator; bow drawing detection; damping system; electronic sensor; game-based task; haptic feedback; interaction device; interactive scene; motion sequence; projection screen; sport; tangible interaction method; user experience; virtual archery; virtual arrow; virtual environment; virtual target detection; Games; Haptic interfaces; Sensors; Solid modeling; Three-dimensional displays; Training; Virtual reality; 3D interaction; Virtual archery; interactive sport simulation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D User Interfaces (3DUI), 2013 IEEE Symposium on
Conference_Location :
Orlando, FL
Print_ISBN :
978-1-4673-6097-5
Type :
conf
DOI :
10.1109/3DUI.2013.6550199
Filename :
6550199
Link To Document :
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