DocumentCode :
61803
Title :
Natural Sound Rendering for Headphones: Integration of signal processing techniques
Author :
Sunder, Kaushik ; Jianjun He ; Ee Leng Tan ; Woon-Seng Gan
Author_Institution :
Electr. & Electron. Eng., Nanyang Technol. Univ., Singapore, Singapore
Volume :
32
Issue :
2
fYear :
2015
fDate :
Mar-15
Firstpage :
100
Lastpage :
113
Abstract :
With the strong growth of assistive and personal listening devices, natural sound rendering over headphones is becoming a necessity for prolonged listening in multimedia and virtual reality applications. The aim of natural sound rendering is to naturally recreate the sound scenes with the spatial and timbral quality as natural as possible, so as to achieve a truly immersive listening experience. However, rendering natural sound over headphones encounters many challenges. This tutorial article presents signal processing techniques to tackle these challenges to assist human listening.
Keywords :
audio signal processing; headphones; headphones; natural sound rendering; personal listening devices; signal processing techniques; spatial quality; timbral quality; Acoustic signal processing; Assistive devices; Headphones; Loudspeakers; Rendering (computer graphics); Reverberation; Signal processing; Tutorials; Virtualization;
fLanguage :
English
Journal_Title :
Signal Processing Magazine, IEEE
Publisher :
ieee
ISSN :
1053-5888
Type :
jour
DOI :
10.1109/MSP.2014.2372062
Filename :
7038257
Link To Document :
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