DocumentCode :
619987
Title :
Research on the platform system of military chess computer game
Author :
Mei Xian ; Zhang Dianlong ; Liao Qijun ; Jiang Yanxin ; Zhang Hongbo ; Zhan Nana
Author_Institution :
Harbin Univ. of Sci. & Technol., Harbin, China
fYear :
2013
fDate :
25-27 May 2013
Firstpage :
1754
Lastpage :
1757
Abstract :
Military chess is an incomplete information game, which aims to imitate a military confrontation. The computer game including Military chess´s array and the process of playing Military chess embodies a process , in which it reflects how to allocate tactical resources and analyze the enemy´s intention and drilling in the modern war. It is a virtual process. The design of a chess computer game´s public agreement and war platform will enhance the computer game on Military chess´s research efficiency. This paper describes the computer game about Military chess´s protocol and the war platform´s system framework, key technologies and the prospect of application.
Keywords :
artificial intelligence; computer games; incomplete information game; military chess computer game; military confrontation; platform system; public agreement; Arrays; Computers; Engines; Games; Layout; Military computing; Protocols; Computer Game; Military Chess; Platform;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Control and Decision Conference (CCDC), 2013 25th Chinese
Conference_Location :
Guiyang
Print_ISBN :
978-1-4673-5533-9
Type :
conf
DOI :
10.1109/CCDC.2013.6561216
Filename :
6561216
Link To Document :
بازگشت