DocumentCode
620212
Title
Generalized TSS and its optimization
Author
Xu Chang-ming ; Ma, Z.M. ; Ma Hai-tao ; Yu Chang-yong ; Xu Xin-he
Author_Institution
Inst. of Comput. & Commun. Eng., Northeastern Univ. at Qinhuangdao, Qinhuangdao, China
fYear
2013
fDate
25-27 May 2013
Firstpage
2904
Lastpage
2909
Abstract
In several sorts of games, such as Connect6, Renju, or Go-moku, etc., when sequences of consecutive forced moves appeared, TSS (Threat Space Search) could be adopted to find one of such sequences if existed. TSS is inspired from the process of chess master´s pondering on that condition. In some ways, sequences of forced moves are so popular that we can use it to deal with a family of games effectively, named k-in-a-row. So, we propose a generalized algorithm, DFID-TSS, where we apply the strategy of DFID (Depth First Iterative Deepening) into TSS (Threat Space Search). Without loss of the generality, we also propose some optimized rules, by which lots of branches of the proving tree may be terminated earlier. At last, the results show that DFID-TSS is robust, adaptive, and efficient.
Keywords
game theory; iterative methods; search problems; Connect6; DFID; Go-moku; Renju; TSS; chess master; depth first iterative deepening; generalized TSS; optimization; threat space search; Threat Space Search; iterative deepening; pruning;
fLanguage
English
Publisher
ieee
Conference_Titel
Control and Decision Conference (CCDC), 2013 25th Chinese
Conference_Location
Guiyang
Print_ISBN
978-1-4673-5533-9
Type
conf
DOI
10.1109/CCDC.2013.6561441
Filename
6561441
Link To Document