Title :
A cooperative game based allocation for sharing data center networks
Author :
Jian Guo ; Fangming Liu ; Dan Zeng ; Lui, John C. S. ; Hai Jin
Author_Institution :
Key Lab. of Services Comput. Technol. & Syst., Huazhong Univ. of Sci. & Technol., Wuhan, China
Abstract :
In current IaaS datacenters, tenants are suffering unfairness since the network bandwidth is shared in a besteffort manner. To achieve predictable network performance for rented virtual machines (VMs), cloud providers should guarantee minimum bandwidth for VMs or allocate the network bandwidth in a fairness fashion at VM-level. At the same time, the network should be efficiently utilized in order to maximize cloud providers´ revenue. In this paper, we model the bandwidth sharing problem as a Nash bargaining game, and propose the allocation principles by defining a tunable base bandwidth for each VM. Specifically, we guarantee bandwidth for those VMs with lower network rates than their base bandwidth, while maintaining fairness among other VMs with higher network rates than their base bandwidth. Based on rigorous cooperative game-theoretic approaches, we design a distributed algorithm to achieve efficient and fair bandwidth allocation corresponding to the Nash bargaining solution (NBS). With simulations under typical scenarios, we show that our strategy can meet the two desirable requirements towards predictable performance for tenants as well as high utilization for providers. And by tuning the base bandwidth, our solution can enable cloud providers to flexibly balance the tradeoff between minimum guarantees and fair sharing of datacenter networks.
Keywords :
bandwidth allocation; cloud computing; computer centres; game theory; virtual machines; IaaS datacenters; Nash bargaining game; Nash bargaining solution; VM-level; bandwidth sharing problem; cloud providers; cooperative game based allocation; cooperative game-theoretic approaches; data center networks; distributed algorithm; fair bandwidth allocation; fairness fashion; network bandwidth; network performance; network rates; rented virtual machines; tunable base bandwidth; Bandwidth; Bismuth; Channel allocation; Games; NIST; Resource management; Servers;
Conference_Titel :
INFOCOM, 2013 Proceedings IEEE
Conference_Location :
Turin
Print_ISBN :
978-1-4673-5944-3
DOI :
10.1109/INFCOM.2013.6567016