• DocumentCode
    628760
  • Title

    Distance computation using axis aligned bounding box (AABB) parallel distribution of dynamic origin point

  • Author

    Sulaiman, H.A. ; Othman, M.A. ; Ismail, M.M. ; Meor Said, Maizatul Alice ; Ramlee, Azri ; Misran, M.H. ; Bade, Abdullah ; Abdullah, Mohd Harun

  • Author_Institution
    CeTRi, Univ. Teknikal Malaysia Melaka, Durian Tunggal, Malaysia
  • fYear
    2013
  • fDate
    4-6 June 2013
  • Firstpage
    1
  • Lastpage
    6
  • Abstract
    Performing accurate and precise collision detection method between objects in virtual environment application such as computer games and medical simulation is important in computer graphics research and development. Given pair of objects that near colliding, numerous mechanic has been developed by researchers in order to minimize computation time and increase accuracy of the detection. However, most of these techniques required a lot of computational cost, extra processing power and complex algebraic equations just to solve distance between near colliding objects. In this paper, we described an alternate technique, which is a theoretical framework of novel technique in order to find the optimum closest distance between two or more convex polyhedral in virtual environment application. Given pair of near colliding objects, we proposed an easy to implement mechanism using dynamic origin point by creating inner and middle Axis Aligned Bounding-Box just to find closest distance between objects. We believed that the technique is suitable to be used in any game engine tools for computer games and medical simulation.
  • Keywords
    collision avoidance; computer games; virtual reality; axis aligned bounding box; collision detection method; complex algebraic equation; computational cost; computer games; computer graphics; convex polyhedral; distance computation; dynamic origin point; medical simulation; parallel distribution; virtual environment application; Algorithm design and analysis; Computational modeling; Computer science; Conferences; Games; Solid modeling; Virtual environments; collision detection; computer graphics; distance computation; virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Emerging Research Areas and 2013 International Conference on Microelectronics, Communications and Renewable Energy (AICERA/ICMiCR), 2013 Annual International Conference on
  • Conference_Location
    Kanjirapally
  • Print_ISBN
    978-1-4673-5150-8
  • Type

    conf

  • DOI
    10.1109/AICERA-ICMiCR.2013.6575955
  • Filename
    6575955