DocumentCode
632677
Title
Mobile Exergames - Burn Calories While Playing Games on a Smartphone
Author
Buddharaju, Pradeep ; Pamidi, Naga Siva Chandra Prasad
Author_Institution
Dept. of Comput. Sci., Univ. of Houston-Clear Lake, Houston, TX, USA
fYear
2013
fDate
23-28 June 2013
Firstpage
50
Lastpage
51
Abstract
Exergames combine exercising with game play by requiring the users to perform some kind of physical activity (and exercise) in order to score points in the game. In this paper, we present a novel mobile exergaming framework, which requires the users to physically move and jump in order to score points in a game that is played on a smartphone. Our system uses a custom designed Exercising Pad (called ExerPad) in order to track the user´s physical movement, and then automatically updates the corresponding game character´s position on the screen. The ExerPad contains different shaped images, which are captured from the smartphone´s inbuilt camera, and are automatically detected by our shape detection algorithm. We also use the smartphone´s inbuilt accelerometer and gyroscope to detect other physical movements from the user such as jumping, turning etc. The experimental results show that the proposed mobile exergames helps its users to burn calories and have fun at the same time.
Keywords
accelerometers; cameras; computer games; gyroscopes; health care; mobile computing; object detection; object tracking; smart phones; ExerPad; calories burning; exercising pad; game playing; gyroscope; mobile exergaming framework; physical activity; physical movement detection; shape detection algorithm; smartphone inbuilt accelerometer; smartphone inbuilt camera; user physical movement tracking; Accelerometers; Cameras; Conferences; Games; Gyroscopes; Mobile communication; Shape;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition Workshops (CVPRW), 2013 IEEE Conference on
Conference_Location
Portland, OR
Type
conf
DOI
10.1109/CVPRW.2013.13
Filename
6595851
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