DocumentCode :
632715
Title :
Generation of Ground Truth for Object Detection While Playing an Online Game: Productive Gaming or Recreational Working?
Author :
Kavasidis, I. ; Spampinato, Concetto ; Giordano, Daniela
Author_Institution :
Univ. of Catania, Catania, Italy
fYear :
2013
fDate :
23-28 June 2013
Firstpage :
694
Lastpage :
699
Abstract :
In this paper we present a flash game that aims at generating easily ground truth for testing object detection algorithms. Flash the Fish is an online game where the user is shown videos from underwater environments and has to take photos of fish by clicking on them. The initial ground truth is provided by object detection algorithms and, subsequent, cluster analysis and user evaluation techniques, allow for the generation of ground truth based on the weighted combination of these "photos". Evaluation of the platform and comparison of the obtained results against a hand drawn ground truth confirmed that reliable ground truth generation is not necessarily a cumbersome task both in terms of effort and time needed.
Keywords :
computer games; object detection; Flash the Fish; cluster analysis; flash game; ground truth generation; object detection algorithms; online game; productive gaming; recreational working; user evaluation techniques; Algorithm design and analysis; Clustering algorithms; Games; Marine animals; Object detection; Quality control; Reliability; Game; Ground Truth; Object Detection;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition Workshops (CVPRW), 2013 IEEE Conference on
Conference_Location :
Portland, OR
Type :
conf
DOI :
10.1109/CVPRW.2013.105
Filename :
6595949
Link To Document :
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