• DocumentCode
    633796
  • Title

    Watertight Planar Surface Meshing of Indoor Point-Clouds with Voxel Carving

  • Author

    Turner, E. ; Zakhor, Avideh

  • Author_Institution
    Dept. of Electr. Eng. & Comput. Sci., Univ. of California Berkeley, Berkeley, CA, USA
  • fYear
    2013
  • fDate
    June 29 2013-July 1 2013
  • Firstpage
    41
  • Lastpage
    48
  • Abstract
    3D modeling of building architecture from point-cloud scans is a rapidly advancing field. These models are used in augmented reality, navigation, and energy simulation applications. State-of-the-art scanning produces accurate point-clouds of building interiors containing hundreds of millions of points. Current surface reconstruction techniques either do not preserve sharp features common in a man-made structures, do not guarantee water tightness, or are not constructed in a scalable manner. This paper presents an approach that generates watertight triangulated surfaces from input point-clouds, preserving the sharp features common in buildings. The input point-cloud is converted into a voxelized representation, utilizing a memory-efficient data structure. The triangulation is produced by analyzing planar regions within the model. These regions are represented with an efficient number of elements, while still preserving triangle quality. This approach can be applied to data of arbitrary size to result in detailed models. We apply this technique to several data sets of building interiors and analyze the accuracy of the resulting surfaces with respect to the input point-clouds.
  • Keywords
    architecture; buildings (structures); mesh generation; solid modelling; structural engineering computing; 3D modeling; building architecture; indoor point-cloud scans; memory-efficient data structure; sharp features; surface reconstruction; voxel carving; voxelized representation; watertight planar surface meshing; watertight triangulated surface; Buildings; Computational modeling; Data structures; Geometry; Memory management; Ray tracing; Surface reconstruction; Indoor Modeling; LiDAR; Surface Reconstruction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Vision - 3DV 2013, 2013 International Conference on
  • Conference_Location
    Seattle, WA
  • Type

    conf

  • DOI
    10.1109/3DV.2013.14
  • Filename
    6599053