DocumentCode :
638015
Title :
Gamification for productive interaction: Reading and working with the gamification debate in education
Author :
Rughinis, Razvan
Author_Institution :
Fac. of Autom. Control & Comput., Univ. Politeh. of Bucharest, Bucharest, Romania
fYear :
2013
fDate :
19-22 June 2013
Firstpage :
1
Lastpage :
5
Abstract :
We examine the gamification debate of recent years and we propose an alternative, heuristic definition for gamification in learning situations. After considering several critiques of the gamification concept, we privilege in our definition `interaction´ over `motivation´, `simple gameplay´ over `game mechanics´, and we highlight the diverse and changing behaviors of user/players. We re-define gamification in learning contexts as `simple gameplay to support productive interaction for expected types of learners and instructors´. We argue that this definition offers a lowest common denominator to inform gamification in education.
Keywords :
computer aided instruction; computer games; social aspects of automation; education; game mechanics; gamification concept; gamification debate; interaction definition; learning situations; motivation definition; productive interaction; simple gameplay; Business; Context; Education; Encyclopedias; Games; Rhetoric; gamification; motivation; player types; serious games; situated interaction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Information Systems and Technologies (CISTI), 2013 8th Iberian Conference on
Conference_Location :
Lisboa
Type :
conf
Filename :
6615731
Link To Document :
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