DocumentCode
638084
Title
Immersive Learning: Metaversos e Jogos Digitais na Educação
Author
Schlemmer, Eliane ; Marson, Fernando
Author_Institution
Programa de Pos-Grad. em Educ., Univ. do Vale do Rio dos Sinos-UNISINOS, Säo Leopoldo, Brazil
fYear
2013
fDate
19-22 June 2013
Firstpage
1
Lastpage
7
Abstract
This paper, from a reflection about Digital Culture and the new learners, presents and discusses the use of Metaverses and Digital Games in Education, involving concepts such as flow state, experimentation and meaning to problematize the issue of learning. In this context, we propose the Immersive Learning - i-Learning, using Virtual Reality Experience and Real Virtuality Experiences, as one of the educational possibilities that can be afforded to the new learners, which are part of the Digital Culture.
Keywords
computer aided instruction; computer games; virtual reality; digital culture; digital games; education; experimentation concept; flow state concept; i-Learning; immersive learning; meaning concept; metaverses; real virtuality experience; virtual reality experience; Avatars; Cultural differences; Games; Internet; Software; Surges; Three-dimensional displays; Digital Culture; Digital Games; Immersive Learning; New learners; flow state; metaverse;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Systems and Technologies (CISTI), 2013 8th Iberian Conference on
Conference_Location
Lisboa
Type
conf
Filename
6615806
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