DocumentCode
638694
Title
Surface models view designs with 3DS MAX software
Author
Attila, Safar ; Adam, Balonyi ; Robert, Karel
Author_Institution
Alba Regia Univ. Centre, Obuda Univ., Székesfehérvár, Hungary
fYear
2013
fDate
8-10 July 2013
Firstpage
41
Lastpage
44
Abstract
The use of computer graphics is very diverse and its relevance is defined by application area. A surface model can be applied for technical applications, gaming software, movies etc. Each application has different conditions and constraints. There are a lot of opportunities of preparing the graphics tasks depending on the selection of graphics engine, the types of models, textures and the shader. After two years of working countless beautiful car models have been constructed, but the job is not finished yet. The aim of our article is to share our experience with competent experts.
Keywords
CAD; computer graphics; 3DS MAX software; CAD softwares; car models; computer graphics; graphics engine selection; surface model view designs; Animation; Computational modeling; Educational institutions; Engines; Games; Rendering (computer graphics); Solid modeling; modeling; poly-model; texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computational Cybernetics (ICCC), 2013 IEEE 9th International Conference on
Conference_Location
Tihany
Print_ISBN
978-1-4799-0060-2
Type
conf
DOI
10.1109/ICCCyb.2013.6617627
Filename
6617627
Link To Document