• DocumentCode
    638694
  • Title

    Surface models view designs with 3DS MAX software

  • Author

    Attila, Safar ; Adam, Balonyi ; Robert, Karel

  • Author_Institution
    Alba Regia Univ. Centre, Obuda Univ., Székesfehérvár, Hungary
  • fYear
    2013
  • fDate
    8-10 July 2013
  • Firstpage
    41
  • Lastpage
    44
  • Abstract
    The use of computer graphics is very diverse and its relevance is defined by application area. A surface model can be applied for technical applications, gaming software, movies etc. Each application has different conditions and constraints. There are a lot of opportunities of preparing the graphics tasks depending on the selection of graphics engine, the types of models, textures and the shader. After two years of working countless beautiful car models have been constructed, but the job is not finished yet. The aim of our article is to share our experience with competent experts.
  • Keywords
    CAD; computer graphics; 3DS MAX software; CAD softwares; car models; computer graphics; graphics engine selection; surface model view designs; Animation; Computational modeling; Educational institutions; Engines; Games; Rendering (computer graphics); Solid modeling; modeling; poly-model; texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Cybernetics (ICCC), 2013 IEEE 9th International Conference on
  • Conference_Location
    Tihany
  • Print_ISBN
    978-1-4799-0060-2
  • Type

    conf

  • DOI
    10.1109/ICCCyb.2013.6617627
  • Filename
    6617627