DocumentCode
638918
Title
3D exploration priority based flocking of UAVs
Author
Al Redwan Newaz, Abdullah ; Geunho Lee ; Pratama, Ferdian Adi ; Nak Young Chong
Author_Institution
Robot. Lab., Japan Adv. Inst. of Sci. & Technol., Ishikawa, Japan
fYear
2013
fDate
4-7 Aug. 2013
Firstpage
1534
Lastpage
1539
Abstract
This paper presents a 3D flocking algorithm for a team of unmanned aerial vehicles (UAVs), where each member is equipped with limited range sensors and computational resources. A minimal leader-follower communication scheme is proposed for maneuvering huge swarm of UAVs. The proposed triangular formation compacts the overall group size. Even though UAVs are considered for tactical, remote monitoring, and surveillance purposes in both indoor and outdoor environments, it is very difficult to achieve autonomous aerial flocking in unknown cluttered environments. Specifically, greater attention is placed to reduce computational complexity for on-board implementation. We demonstrate the efficiency of our algorithm in a real world scenario with the V-REP simulator employing a group of five UAVs.
Keywords
autonomous aerial vehicles; computational complexity; path planning; surveillance; 3D exploration priority based flocking; 3D flocking algorithm; UAV; V-REP simulator; autonomous aerial flocking; cluttered environments; computational complexity; computational resources; indoor envbironment; minimal leader-follower communication scheme; outdoor environment; range sensors; remote monitoring; surveillance purposes; tactical purpose; triangular formation; unmanned aerial vehicles; Collision avoidance; Computational complexity; Path planning; Robot kinematics; Robot sensing systems; aerial swarm; computational complexity; flocking; online path planning; triangular formation;
fLanguage
English
Publisher
ieee
Conference_Titel
Mechatronics and Automation (ICMA), 2013 IEEE International Conference on
Conference_Location
Takamatsu
Print_ISBN
978-1-4673-5557-5
Type
conf
DOI
10.1109/ICMA.2013.6618142
Filename
6618142
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