Title :
From smartphone to virtual window
Author :
Zhang, Enxia ; Saito, Hiroshi ; de Sorbier, Francois
Author_Institution :
Hyper Vision Res. Lab., Keio Grad. Sch. of Sci. & Technol., Yokohama, Japan
Abstract :
This paper presents a prototype of virtual transparency on a hand-held device. The prototype is restricted to such device with no additional material to show that a semblance of virtual transparency can be achieved with today´s smartphones and has been designed be as simple as possible to use. The user´s head is tracked using the front camera and the eyes co-ordinates are estimated from the head position. The area to be displayed is then computed from the these coordinates, an estimation of the distance head-phone and phone-scene, as well as the phone and lens specifications. It provides a realistic illusion of virtual transparency, not an geometrically accurate render of the scene, and still works in non-optimal situations (non-flat scene).
Keywords :
augmented reality; graphical user interfaces; image sensors; notebook computers; object tracking; rendering (computer graphics); smart phones; augmented reality; distance head-phone estimation; eyes coordinate estimation; front camera; hand-held device; lens specifications; nonflat scene; nonoptimal situations; phone specifications; phone-scene estimation; smartphone; user interfaces; user-perspective rendering; virtual transparency prototype; virtual window; Accuracy; Augmented reality; Cameras; Estimation; Lenses; Prototypes; Rendering (computer graphics); Augmented Reality; User Interfaces; User-perspective Rendering; Virtual Transparency;
Conference_Titel :
Multimedia and Expo Workshops (ICMEW), 2013 IEEE International Conference on
Conference_Location :
San Jose, CA
DOI :
10.1109/ICMEW.2013.6618375