DocumentCode
642544
Title
Pre-planning navigation with virtual environments for people who are blind using Wii technology
Author
Gedalevitz, Hadas ; Lahav, Orly ; Battersby, Steven ; Brown, David J. ; Evett, Lindsay ; Merritt, Patrick
Author_Institution
Sch. of Educ., Tel Aviv Univ., Tel Aviv, Israel
fYear
2013
fDate
26-29 Aug. 2013
Firstpage
229
Lastpage
234
Abstract
Virtual environments (VEs) that represent real spaces give people who are blind the opportunity to build a cognitive map in advance that they will be able to use when arriving at the real space. In this research study Nintendo Wii based technology was used for exploring VEs via the Wiici application. The Wiimote allows the user to interact with VEs by simulating walking and scanning the space. By getting haptic and auditory feedback the user learns to explore new spaces. We examined the participants´ abilities to explore new places, construct a cognitive map, and perform orientation tasks in the real space.
Keywords
cognition; computer games; handicapped aids; haptic interfaces; virtual reality; Nintendo Wii based technology; VE; Wiici application; Wiimote; auditory feedback; blind people; cognitive map; haptic feedback; orientation tasks; preplanning navigation; real space; space scanning; virtual environments; walking simulation; Aerospace electronics; Educational institutions; Legged locomotion; Object oriented modeling; Space exploration; Training; Virtual environments; Wii; blind; cognitive map; orientation and mobility; virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Rehabilitation (ICVR), 2013 International Conference on
Conference_Location
Philadelphia, PA
Type
conf
DOI
10.1109/ICVR.2013.6662077
Filename
6662077
Link To Document