DocumentCode :
642551
Title :
The influence of virtual reality systems on walking behaviour: A toolset to support application design
Author :
Powell, W.A. ; Stevens, Brian
Author_Institution :
Sch. of Creative Technol., Univ. of Portsmouth, Portsmouth, UK
fYear :
2013
fDate :
26-29 Aug. 2013
Firstpage :
270
Lastpage :
276
Abstract :
Virtual Reality for walking rehabilitation is becoming increasingly common, but there are few guidelines in the literature to assist in application design. We present evidence from a series of empirical studies to demonstrate the effect of a number of factors within VR systems on walking and movement perception. Walking speed is differentially influenced by the type of walking interface, visual gain, and audio tempo. Walk ratio is altered by the walking interface and visual gain. Self-motion perception is affected by peripheral visual cues, field of view, contrast, geometry scaling and visual gain. Awareness of these effects supports the design of virtual reality applications which can optimise walking performance.
Keywords :
medical computing; patient rehabilitation; virtual reality; VR systems; application design; contrast; field-of-view; geometry scaling; movement perception; peripheral visual cues; self-motion perception; virtual reality systems; visual gain; walking behaviour; walking interface; walking perception; walking performance optimization; walking rehabilitation; walking speed; Foot; Legged locomotion; Stereo image processing; Tracking; Virtual environments; Visualization; design; rehabilitation; virtual reality; walking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Virtual Rehabilitation (ICVR), 2013 International Conference on
Conference_Location :
Philadelphia, PA
Type :
conf
DOI :
10.1109/ICVR.2013.6662085
Filename :
6662085
Link To Document :
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