• DocumentCode
    642590
  • Title

    Interactive virtual reality game-based rehabilitation for stroke patients

  • Author

    Norouzi-Gheidari, Nahid ; Levin, Mindy ; Fung, Joyce ; Archambault, Phillippe

  • Author_Institution
    Sch. of Phys. & Occupational Therapy, McGill Univ., Montreal, QC, Canada
  • fYear
    2013
  • fDate
    26-29 Aug. 2013
  • Firstpage
    220
  • Lastpage
    221
  • Abstract
    A research protocol will be presented to validate a new low cost virtual reality system as a rehabilitation tool for enhancing motor recovery of the upper limb in stroke survivors. To this aim, we will assess the usability of a Kinect-based rehabilitation gaming system by evaluating responses from 24 stroke patients and 8 clinicians. We will create an initial flowchart, linking the level of motor impairment of stroke patients with their performance on the activities of the rehabilitation gaming system.
  • Keywords
    computer games; handicapped aids; medical computing; patient rehabilitation; virtual reality; Kinect-based rehabilitation gaming system; flowchart; interactive virtual reality game-based rehabilitation; motor impairment; motor recovery; rehabilitation tool; research protocol; stroke patients; stroke survivors; upper limb; virtual reality system; Correlation; Educational institutions; Flowcharts; Games; Medical treatment; Usability; Virtual reality; Kinect; Motor Learning; Stroke rehabilitation; Video-gaming;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Rehabilitation (ICVR), 2013 International Conference on
  • Conference_Location
    Philadelphia, PA
  • Type

    conf

  • DOI
    10.1109/ICVR.2013.6662126
  • Filename
    6662126