DocumentCode
643409
Title
A novel coalesce model of game theory to enhance QoS of cell edge user
Author
Ahmad, Khadher ; Kumar, Girish
Author_Institution
Dept. of Comput. Sci., Swami Vivekanand Subharti Univ., India
fYear
2013
fDate
26-28 Sept. 2013
Firstpage
1
Lastpage
6
Abstract
Fourth generation technology will offer many impressive network capabilities with new level of user application like high end video, game etc. Quality of service is the one of major component and fundamental framework of a 4G broadband wireless network for desired delivery of service in evolving Internet applications to end users, and managing the network resources. A flexible quality of service (QoS) approach for cell edge user with small cell incorporate into network with game theory which will be desirable solution of future to deliver the incumbent QoS. A novel coalesce model of game theory is propose to enhance the QoS at the edge of cell, for which different game theories model based on cooperative and non cooperative game theory with adaptive beam forming are discussed with different scenario of implementation with small cell in the network.
Keywords
array signal processing; cellular radio; game theory; quality of service; 4G broadband wireless network; QoS; adaptive beamforming; cell edge user; coalesce model; flexible quality of service; fourth generation technology; noncooperative game theory; Base stations; Computer architecture; Game theory; Games; Microprocessors; Quality of service; Resource management; 4G; Adaptive beam forming; QoS; cooperative game; non cooperative game;
fLanguage
English
Publisher
ieee
Conference_Titel
Signal Processing, Computing and Control (ISPCC), 2013 IEEE International Conference on
Conference_Location
Solan
Print_ISBN
978-1-4673-6188-0
Type
conf
DOI
10.1109/ISPCC.2013.6663424
Filename
6663424
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