DocumentCode
644201
Title
Evaluation and analysis of spatial training game for molding arts
Author
Ueno, Masahiro ; Wada, Sho ; Kida, Yuichiro ; Ashida, Noboru ; Ueda, Kazunori
Author_Institution
Dept. of Digital Arts & Animation, Osaka Electro-Commun. Univ., Neyagawa, Japan
fYear
2013
fDate
1-4 Oct. 2013
Firstpage
385
Lastpage
386
Abstract
A spatial training game for three-dimensional molding arts has been developed. This paper described about experiments and the result to evaluate the training game with micro-cognitive operation approach. The result suggests effectivity of this type of training game on three-dimensional molding arts.
Keywords
art; cognition; computer based training; serious games (computing); microcognitive operation approach; spatial training game; three-dimensional molding arts; Art; Educational institutions; Games; Logic gates; Three-dimensional displays; Training; 3DCG; Art Education; Education with Game; Spatial Training; molding arts;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (GCCE), 2013 IEEE 2nd Global Conference on
Conference_Location
Tokyo
Print_ISBN
978-1-4799-0890-5
Type
conf
DOI
10.1109/GCCE.2013.6664865
Filename
6664865
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