• DocumentCode
    644201
  • Title

    Evaluation and analysis of spatial training game for molding arts

  • Author

    Ueno, Masahiro ; Wada, Sho ; Kida, Yuichiro ; Ashida, Noboru ; Ueda, Kazunori

  • Author_Institution
    Dept. of Digital Arts & Animation, Osaka Electro-Commun. Univ., Neyagawa, Japan
  • fYear
    2013
  • fDate
    1-4 Oct. 2013
  • Firstpage
    385
  • Lastpage
    386
  • Abstract
    A spatial training game for three-dimensional molding arts has been developed. This paper described about experiments and the result to evaluate the training game with micro-cognitive operation approach. The result suggests effectivity of this type of training game on three-dimensional molding arts.
  • Keywords
    art; cognition; computer based training; serious games (computing); microcognitive operation approach; spatial training game; three-dimensional molding arts; Art; Educational institutions; Games; Logic gates; Three-dimensional displays; Training; 3DCG; Art Education; Education with Game; Spatial Training; molding arts;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics (GCCE), 2013 IEEE 2nd Global Conference on
  • Conference_Location
    Tokyo
  • Print_ISBN
    978-1-4799-0890-5
  • Type

    conf

  • DOI
    10.1109/GCCE.2013.6664865
  • Filename
    6664865