• DocumentCode
    647454
  • Title

    Kinect for interactive AR anatomy learning

  • Author

    Ma Meng ; Fallavollita, Pascal ; Blum, Troels ; Eck, Ulrich ; Sandor, Christian ; Weidert, Simon ; Waschke, Jens ; Navab, Nassir

  • Author_Institution
    Tech. Univ. Munchen, München, Germany
  • fYear
    2013
  • fDate
    1-4 Oct. 2013
  • Firstpage
    277
  • Lastpage
    278
  • Abstract
    Education of anatomy is a challenging but crucial element in educating medical professionals, but also for general education of pupils. Our research group has previously developed a prototype of an Augmented Reality (AR) magic mirror which allows intuitive visualization of realistic anatomical information on the user. However, the current overlay is imprecise as the magic mirror depends on the skeleton output from Kinect. These imprecisions affect the quality of education and learning. Hence, together with clinicians we have defined bone landmarks which users can touch easily on their body while standing in front of the sensor. We demonstrate that these landmarks allow the proper deformation of medical data within the magic mirror and onto the human body, resulting in a more precise augmentation.
  • Keywords
    augmented reality; biomedical education; bone; computer aided instruction; data visualisation; medical computing; AR magic mirror; Kinect; anatomy education; augmented reality; bone landmarks; education quality; human body; interactive AR anatomy learning; intuitive visualization; learning quality; medical data deformation; realistic anatomical information; sensor; skeleton output; Augmented reality; Biomedical imaging; Bones; Computed tomography; Education; Mirrors; Anatomy Learning; Augmented Reality; Kinect;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality (ISMAR), 2013 IEEE International Symposium on
  • Conference_Location
    Adelaide, SA
  • Type

    conf

  • DOI
    10.1109/ISMAR.2013.6671803
  • Filename
    6671803