• DocumentCode
    651421
  • Title

    Point-cloud-based model-mediated teleoperation

  • Author

    Iao Xu ; Cizmeci, Urak ; Steinbach, Ckehard

  • Author_Institution
    Inst. for Media Technol., Tech. Univ. Munchen, München, Germany
  • fYear
    2013
  • fDate
    26-27 Oct. 2013
  • Firstpage
    69
  • Lastpage
    74
  • Abstract
    In this paper, we extend the concept of model-mediated teleoperation (MMT) to six degrees-of-freedom in complex environments using a time-of-flight (ToF) camera. Compared to the original MMT method, the remote environment is no longer approximated by a simple planar surface, but by a point cloud model. Thus, object surfaces with complex geometry can be used in MMT. In our proposed system, the point cloud model is captured by the ToF camera with high temporal resolution (up to 160fps) and a flexible work range (10cm to 5m). Updating the model of the remote environment while the robot is in operation is thus easier compared to the original MMT approach. The point cloud model is transmitted from the teleoperator to the operator using a lossless H.264 codec. In addition, a simple point-cloud-based haptic rendering algorithm is adopted to generate the force feedback signal directly from the point cloud model without first converting it into polygons. Moreover, to compensate for the estimation error of the point cloud model, adaptive position and force control schemes are applied to enable stable and transparent teleoperation. Our experiments demonstrate the feasibility and benefits of utilizing the proposed method in MMT.
  • Keywords
    geometry; rendering (computer graphics); video coding; MMT method; complex geometry; force feedback signal; lossless H.264 codec; object surfaces; point-cloud-based model-mediated teleoperation; simple point-cloud-based haptic rendering algorithm; time-of-flight camera; Cameras; Computational modeling; Force; Robot vision systems; Solid modeling; Three-dimensional displays;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Haptic Audio Visual Environments and Games (HAVE), 2013 IEEE International Symposium on
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4799-0848-6
  • Type

    conf

  • DOI
    10.1109/HAVE.2013.6679613
  • Filename
    6679613