Title :
Skeleton-Based Anime Hair Modeling and Visualization
Author :
Sakai, Tadashi ; Savchenko, Vladimir
Author_Institution :
Grad. Sch. of Comput. & Inf. Sci., Hosei Univ., Tokyo, Japan
Abstract :
This paper describes a new hair representation technique for drawing 3D CG characters. In our approach hair models are represented by skeleton-based implicit surfaces. Implicit modeling allows representing union and division of wisps of hair by using a blobby model. Our method gets hair skeletons as input data. The skeleton is interpolated using a spline function and then an implicit surface of hair shape is generated by the skeleton. Finally, non-photo realistic rendering is applied to generate resulting image as output.
Keywords :
computer animation; interpolation; rendering (computer graphics); splines (mathematics); 3D CG characters; blobby model; cartoon animations; interpolation; nonphoto realistic rendering; skeleton-based anime hair modeling; skeleton-based implicit surfaces; spline function; Animation; Hair; Rendering (computer graphics); Shape; Skeleton; Splines (mathematics); Vectors; hair modeling; implicit surfaces; non-photorealistic; skeleton-based;
Conference_Titel :
Cyberworlds (CW), 2013 International Conference on
Conference_Location :
Yokohama
Print_ISBN :
978-1-4799-2245-1