• DocumentCode
    652689
  • Title

    A Control-Theoretic Approach to Adaptive Physiological Games

  • Author

    Parnandi, Avinash ; Youngpyo Son ; Gutierrez-Osuna, R.

  • Author_Institution
    Dept. of Comput. Sci. & Eng., Texas A&M Univ., College Station, TX, USA
  • fYear
    2013
  • fDate
    2-5 Sept. 2013
  • Firstpage
    7
  • Lastpage
    12
  • Abstract
    We present an adaptive biofeedback game that aims to maintain the player´s arousal level by monitoring physiological signals. We use concepts from control theory to model the interaction between human physiology and game difficulty during game play. We validate the approach on a car-racing game with real-time adaptive game mechanics. Specifically, we use car speed, road visibility, and steering jitter as three mechanisms to manipulate game difficulty. We propose quantitative measures to characterize the effectiveness of these game adaptations in manipulating the player´s arousal. For this purpose, we use electro dermal activity (EDA) as a physiological correlate of arousal. Experimental trials with 20 subjects in both open-loop (no feedback) and closed-loop (negative feedback) conditions show statistically significant differences among the three game mechanics in terms of their effectiveness. Specifically, manipulating car speed provides higher arousal levels than changing road visibility or vehicle steering. Finally, we discuss the theoretical and practical implications of our approach.
  • Keywords
    bioelectric phenomena; closed loop systems; computer games; control theory; human computer interaction; open loop systems; physiology; psychology; EDA; adaptive biofeedback game; adaptive physiological games; car speed manipulation; car-racing game; closed-loop conditions; control-theoretic approach; electrodermal activity; game adaptations; game difficulty; game mechanics; gameplay; human physiology; negative feedback condition; no feedback condition; open-loop conditions; physiological signal monitoring; player arousal level; real-time adaptive game mechanics; road visibility; vehicle steering jitter; Adaptation models; Biological control systems; Biomedical monitoring; Games; Meteorology; Physiology; Sensors; Physiological games; control theory; dynamic game balancing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Affective Computing and Intelligent Interaction (ACII), 2013 Humaine Association Conference on
  • Conference_Location
    Geneva
  • ISSN
    2156-8103
  • Type

    conf

  • DOI
    10.1109/ACII.2013.8
  • Filename
    6681399