DocumentCode
654619
Title
Peer assessment in experiential learning Assessing tacit and explicit skills in agile software engineering capstone projects
Author
Fagerholm, Fabian ; Vihavainen, Arto
Author_Institution
Dept. of Comput. Sci., Univ. of Helsinki, Helsinki, Finland
fYear
2013
fDate
23-26 Oct. 2013
Firstpage
1723
Lastpage
1729
Abstract
To prepare students for real-life software engineering projects, many higher-education institutions offer courses that simulate working life to varying degrees. As software engineering requires not only technical, but also inter- and intrapersonal skills, these skills should also be assessed. Assessing soft skills is challenging, especially when project-based and experiential learning are the primary pedagogical approaches. Previous work suggests that including students in the assessment process can yield a more complete picture of student performance. This paper presents experiences with developing and using a peer assessment framework that provides a 360-degree view on students´ project performance. Our framework has been explicitly constructed to accommodate and evaluate tacit skills that are relevant in agile software development. The framework has been evaluated with 18 bachelors- and 11 masters-level capstone projects, totaling 176 students working in self-organized teams. We found that the framework eases teacher workload and allows a more thorough assessment of students´ skills. We suggest including self- and peer assessment into software capstone projects alongside other, more traditional schemes like productivity metrics, and discuss challenges and opportunities in defining learning goals for tacit and social skills.
Keywords
computer science education; software prototyping; agile software development; agile software engineering capstone projects; bachelors-level capstone projects; experiential learning; explicit skills assessment; higher-education institutions; interpersonal skills; intrapersonal skills; masters-level capstone projects; pedagogical approaches; peer assessment framework; project-based learning; self assessment; self-organized teams; social skills; student performance; tacit skills assessment; technical skills; working life; Correlation; Educational institutions; Production facilities; Software; Software engineering; Teamwork; Peer assessment; agile software engineering; assessment metrics; capstone project; case study; computer science education; experiential learning; project-based learning; self-assessment; tacit skills; teamwork;
fLanguage
English
Publisher
ieee
Conference_Titel
Frontiers in Education Conference, 2013 IEEE
Conference_Location
Oklahoma City, OK
ISSN
0190-5848
Type
conf
DOI
10.1109/FIE.2013.6685132
Filename
6685132
Link To Document