DocumentCode
658810
Title
The Simulation of a Robot with Emotions Implemented with Fuzzy Logic
Author
Ya-Ting Hsu ; Fang-Yie Leu ; Jung-Chun Liu ; Yi-Li Huang ; Chu, William Cheng-Chung
Author_Institution
Dept. of Comput. Sci., ThungHai Univ., Taichung, Taiwan
fYear
2013
fDate
28-30 Oct. 2013
Firstpage
382
Lastpage
386
Abstract
With advancements in computer technologies, robots can be designed to act in more human ways. If behaviors of human beings are better understood, a robot enabled with human emotions may someday be created. To achieve this goal, in this study, we design and simulate a robot, named Shiau_Lu, empowered with six universal human emotions, including happiness, anger, fear, sadness, disgust, and surprise. When we input a sentence to Shiau_Lu, it recognizes the sentence by invoking the Google speech recognition method on the Android system, and reacts in a proper manner by outputting a sentence to reveal its emotion. Each input sentence affects strength of the six corresponding emotional variables. After the fuzzy inference process, the most significant emotion of those six will be inferred and determined. The remaining five are called hidden emotions. Besides, the most appropriate output sentence as a response is chosen from its database. With the new state of the six emotional variables, when the robot encounters another sentence, the above processes repeat and another output sentence is then chosen and replied. Artificial intelligence and psychological theories of human behaviors are applied to the robot to simulate how emotions are influenced by the outside world. In fact, the robot may help autistic children to interact more with the world around them and relate themselves well to the outside world.
Keywords
Android (operating system); fuzzy logic; fuzzy reasoning; human-robot interaction; psychology; speech recognition; Android system; Google speech recognition method; Shiau_Lu; anger; artificial intelligence; autistic children interaction; disgust; emotional variables; fear; fuzzy inference process; fuzzy logic; happiness; hidden emotions; human being behaviors; human emotion; psychological theory; robot design; robot emotion; robot simulation; sadness; sentence recognition; surprise; Artificial intelligence; Cognitive science; Control systems; Databases; Fuzzy logic; Mood; Robots; Affective Computing; Artificial intelligence; Cognitive science; Fuzzy theory; Psychology;
fLanguage
English
Publisher
ieee
Conference_Titel
Broadband and Wireless Computing, Communication and Applications (BWCCA), 2013 Eighth International Conference on
Conference_Location
Compiegne
Type
conf
DOI
10.1109/BWCCA.2013.67
Filename
6690915
Link To Document