DocumentCode
660756
Title
Bayesian Security Games for Controlling Contagion
Author
Tsai, Jui-che ; Yundi Qian ; Vorobeychik, Yevgeniy ; Kiekintveld, Christopher ; Tambe, Milind
Author_Institution
Univ. of Southern California, Los Angeles, CA, USA
fYear
2013
fDate
8-14 Sept. 2013
Firstpage
33
Lastpage
38
Abstract
Influence blocking games have been used to model adversarial domains with a social component, such as counterinsurgency. In these games, a mitigator attempts to minimize the efforts of an influencer to spread his agenda across a social network. Previous work has assumed that the influence graph structure is known with certainty by both players. However, in reality, there is often significant information asymmetry between the mitigator and the influencer. We introduce a model of this information asymmetry as a two-player zero-sum Bayesian game. Nearly all past work in influence maximization and social network analysis suggests that graph structure is fundamental in strategy generation, leading to an expectation that solving the Bayesian game exactly is crucial. Surprisingly, we show through extensive experimentation on synthetic and real-world social networks that many common forms of uncertainty can be addressed near optimally by ignoring the vast majority of it and simply solving an abstracted game with a few randomly chosen types. This suggests that optimal strategies of games that do not model the full range of uncertainty in influence blocking games are typically robust to uncertainty about the influence graph structure.
Keywords
Bayes methods; game theory; security; social networking (online); Bayesian security games; abstracted game; adversarial domain modeling; controlling contagion; counterinsurgency; influence blocking games; influence graph structure; influence maximization; influencer; information asymmetry; mitigator; optimal strategies; social network analysis; social networks; strategy generation; two player zero sum Bayesian game; uncertainty; Bayes methods; Communities; Computational modeling; Games; Silicon; Social network services; Uncertainty; Game theory; Influence maximization; Social contagion;
fLanguage
English
Publisher
ieee
Conference_Titel
Social Computing (SocialCom), 2013 International Conference on
Conference_Location
Alexandria, VA
Type
conf
DOI
10.1109/SocialCom.2013.11
Filename
6693308
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