DocumentCode
660829
Title
Game Theoretic Framework for Reputation-Based Distributed Intrusion Detection
Author
Bradai, Abbas ; Afifi, Hossam
fYear
2013
fDate
8-14 Sept. 2013
Firstpage
558
Lastpage
563
Abstract
Host-Based Intrusion Detection Systems (HIDS)have been widely used to detect malicious behaviors of nodes in heterogenous networks. Collaborative intrusion detection can be more secure with a framework using reputation aggregation as an incentive. The problem of incentives and efficiency are well known problems that can be addressed in such collaborative environment. In this paper, we propose to use game theory to improve detection and optimize intrusion detection systems used in collaboration. The main contribution of this paper is that the reputation of HIDS is evaluated before modeling the game between the HIDS and attackers. Our proposal has three phases: the first phase builds reputation evaluation between HIDS and estimates the reputation for each one. In the second phase, a proposed algorithm elects a leader using reputation value to make decisions. In the last phase, using game theory the leader decides to activate or not the HIDS for optimization reasons.
Keywords
computer crime; game theory; groupware; HIDS; attackers; collaborative intrusion detection; game theory; heterogenous networks; host-based intrusion detection systems; incentives; malicious behaviors detection; reputation aggregation; reputation evaluation; reputation-based distributed intrusion detection; Collaboration; Game theory; Games; Intrusion detection; Monitoring; Peer-to-peer computing; Vectors; False Alarm; Game Theory; Intrusion Detection; Resource Consumption;
fLanguage
English
Publisher
ieee
Conference_Titel
Social Computing (SocialCom), 2013 International Conference on
Conference_Location
Alexandria, VA
Type
conf
DOI
10.1109/SocialCom.2013.84
Filename
6693381
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