DocumentCode :
661929
Title :
The last eternity a 3D role-playing game with a cross-platform development
Author :
Rodkaew, Yodthong
Author_Institution :
Dept. of Comput. Animation, Univ. of the Thai Chamber of Commerce, Bangkok, Thailand
fYear :
2013
fDate :
4-6 Sept. 2013
Firstpage :
313
Lastpage :
318
Abstract :
This paper describes a cross-platform game engine for PC-based and iOS-based mobile devices. The purpose of this paper is to demonstrate a case study for a game developer and a game designer on the mobile platform. We discuss an implementation case-study on the game `The Last Eternity´. We present the wrapper around OpenGL|ES and OpenGL for PC, a structure of 3D game engine, a simple script design within the game engine, and a design and structure of the game. The game design, limitations, technical problems, and API are solved and discussed in this paper.
Keywords :
computer games; mobile computing; mobile handsets; 3D game engine; 3D role-playing game; API; OpenGL; PC-based devices; The Last Eternity game; application program interface; cross-platform development; cross-platform game engine; game design; iOS-based mobile devices; Computer science; Engines; Games; Graphics; Hardware; Software; Three-dimensional displays; 3D Role-Playing Game; Cross-Platform; Game Computer; iOS 3D Game Engine;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Engineering Conference (ICSEC), 2013 International
Conference_Location :
Nakorn Pathom
Print_ISBN :
978-1-4673-5322-9
Type :
conf
DOI :
10.1109/ICSEC.2013.6694800
Filename :
6694800
Link To Document :
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