• DocumentCode
    661929
  • Title

    The last eternity a 3D role-playing game with a cross-platform development

  • Author

    Rodkaew, Yodthong

  • Author_Institution
    Dept. of Comput. Animation, Univ. of the Thai Chamber of Commerce, Bangkok, Thailand
  • fYear
    2013
  • fDate
    4-6 Sept. 2013
  • Firstpage
    313
  • Lastpage
    318
  • Abstract
    This paper describes a cross-platform game engine for PC-based and iOS-based mobile devices. The purpose of this paper is to demonstrate a case study for a game developer and a game designer on the mobile platform. We discuss an implementation case-study on the game `The Last Eternity´. We present the wrapper around OpenGL|ES and OpenGL for PC, a structure of 3D game engine, a simple script design within the game engine, and a design and structure of the game. The game design, limitations, technical problems, and API are solved and discussed in this paper.
  • Keywords
    computer games; mobile computing; mobile handsets; 3D game engine; 3D role-playing game; API; OpenGL; PC-based devices; The Last Eternity game; application program interface; cross-platform development; cross-platform game engine; game design; iOS-based mobile devices; Computer science; Engines; Games; Graphics; Hardware; Software; Three-dimensional displays; 3D Role-Playing Game; Cross-Platform; Game Computer; iOS 3D Game Engine;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Engineering Conference (ICSEC), 2013 International
  • Conference_Location
    Nakorn Pathom
  • Print_ISBN
    978-1-4673-5322-9
  • Type

    conf

  • DOI
    10.1109/ICSEC.2013.6694800
  • Filename
    6694800