DocumentCode
664830
Title
TV-centric multiplayer gaming over the cloud for consumer electronic devices
Author
Veljkovic, Nikola ; Punt, M. ; Bjelica, M.Z. ; Crvenkovic, Nikola
Author_Institution
Sch. of Electr. Eng., Univ. of Belgrade, Belgrade, Serbia
fYear
2013
fDate
9-11 Sept. 2013
Firstpage
1
Lastpage
3
Abstract
In this paper a cloud-based TV-centric gaming architecture is proposed, enabling the creation of games played amongst friends seated in geographically separated living rooms. In each living room a television is used as a public game display and mobile devices are used as game controllers. An example of a multi-player board game using the proposed architecture was developed and validated using tests measuring the communication performance between server and client.
Keywords
cloud computing; computer games; consumer electronics; mobile radio; television applications; cloud-based TV-centric gaming architecture; consumer electronic devices; game controllers; geographically separated living rooms; mobile devices; multiplayer board game; public game display; television; Cloud computing; Computer architecture; Consumer electronics; Games; Protocols; Servers; TV; TV-centric games; cloud; portable device; set-top box;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics ?? Berlin (ICCE-Berlin), 2013. ICCEBerlin 2013. IEEE Third International Conference on
Conference_Location
Berlin
Print_ISBN
978-1-4799-1411-1
Type
conf
DOI
10.1109/ICCE-Berlin.2013.6697989
Filename
6697989
Link To Document