• DocumentCode
    668875
  • Title

    Virtual visual simulation of urban lakes based on OpenSceneGraph

  • Author

    Jianzhong Zhou ; Liwu Pan ; Mingtao Ge

  • Author_Institution
    Sch. of Hydropower & Inf. Eng., Huazhong Univ. of Sci. & Technol., Wuhan, China
  • fYear
    2013
  • fDate
    20-22 Nov. 2013
  • Firstpage
    723
  • Lastpage
    726
  • Abstract
    With the development and wide application of virtual reality in various industries, three-dimensional virtual visual simulation technique has become an important presentation manner in water conservancy project information management. After the relevant support technologies such as GIS, Remote sense, computer graphics and water rendering are deeply researched, this paper presents a development framework about three-dimensional virtual visual simulation system (3D VVSS) of large-scale urban lakes. Combining with the large-scale ecological water network scheduling project of Dong Lake in Wuhan city of Hubei province and OpenSceneGraph platform, a 3D VVSS of urban lakes is constructed, which can provide virtual roaming, information query, real time monitor information of water quality displaying, etc. Finally, some optimized measures are discussed to improve running speed and efficiency of the VVSS.
  • Keywords
    information management; lakes; rendering (computer graphics); scheduling; virtual reality; Dong Lake; GIS; Hubei; OpenSceneGraph; Wuhan; computer graphics; information query; large-scale ecological water network scheduling project; large-scale urban lakes; real time monitor information; remote sense; three-dimensional virtual visual simulation system; three-dimensional virtual visual simulation technique; virtual reality; virtual roaming; water conservancy project information management; water quality displaying; water rendering; Biological system modeling; Lakes; Monitoring; Rendering (computer graphics); Solid modeling; Three-dimensional displays; Water pollution; OpenSceneGraph; digital lake; three-dimension visualization; virtual reality; visual simulation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Consumer Electronics, Communications and Networks (CECNet), 2013 3rd International Conference on
  • Conference_Location
    Xianning
  • Print_ISBN
    978-1-4799-2859-0
  • Type

    conf

  • DOI
    10.1109/CECNet.2013.6703433
  • Filename
    6703433