DocumentCode
670535
Title
Simple arithmetic lessons through an adaptive snake game
Author
Virvou, Maria ; Papadimitriou, Spiros
Author_Institution
Dept. of Inf., Univ. of Piraeus, Piraeus, Greece
fYear
2013
fDate
7-8 May 2013
Firstpage
1
Lastpage
4
Abstract
Commercial games and educational games are different due to the fact that, the purpose of the first is fun while the second are primarily educative. Educational games may use motivational features of classic video games in order to help the students improve their learning skills in specific educational subjects. In this paper, we present a browser-based snake game, which is associated with the arithmetic operations context. Furthermore, the game contains adaptive attributes and provides students useful guides to overcome possible weaknesses.
Keywords
computer aided instruction; computer games; online front-ends; adaptive attributes; adaptive snake game; browser-based snake game; classic video games; commercial games; educational games; learning skills; simple arithmetic lessons; Adaptation models; Color; Computers; Databases; Educational institutions; Entertainment industry; Games; adaptivity; arithmetic games; educational games; error diagnosis; student modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer, Information and Telecommunication Systems (CITS), 2013 International Conference on
Conference_Location
Athens
Print_ISBN
978-1-4799-0166-1
Type
conf
DOI
10.1109/CITS.2013.6705723
Filename
6705723
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