DocumentCode :
672198
Title :
3D modeling of indoor environments using Kinect sensor
Author :
Majdi, Arafa ; Bakkay, Mohamed Chafik ; Zagrouba, Ezzeddine
Author_Institution :
Lab. Riadi, Univ. de Tunis El Manar, Ariana, Tunisia
fYear :
2013
fDate :
9-11 Dec. 2013
Firstpage :
67
Lastpage :
72
Abstract :
3D scene modeling for indoor environments has stirred significant interest in the last few years. The obtained photo-realistic rendering of internal structures are being used in a huge variety of civilian and military applications such as training, simulation, patrimonies conservation, localization and mapping. Whereas, building such complicated maps poses significant challenges for both computer vision and robotic communities (low lighting and textureless structures, transparent and specular surfaces, registration and fusion problems, coverage of all details, real time constraint, etc.). Recently, the Microsoft Kinect sensors, originally developed as a gaming interface, have received a great deal of attention as being able to produce high quality depth maps in real time. However, we realized that these active sensors failed completely on transparent and specular surfaces due to many technical causes. As these objects should be involved into the 3D model, we have investigated methods to inspect them without any modification of the hardware. In particular, the Structure from Motion (SFM) passive technique can be efficiently integrated to the reconstruction process to improve the detection of these surfaces. In fact, we proposed to fill the holes in the depth map provided by the Infrared (IR) kinect sensor with new values passively retrieved by the SFM technique. This helps to acquire additional huge amount of depth information in a relative short time from two consecutive RGB frames. To conserve the real time aspect of our approach we propose to select key-RGB-images instead of using all the available frames. The experiments show a strong improvement in the indoor reconstruction as well as transparent object inspection.
Keywords :
image reconstruction; image retrieval; image sensors; infrared detectors; object detection; rendering (computer graphics); solid modelling; surface reconstruction; 3D scene modeling; IR kinect sensor; Microsoft Kinect sensors; RGB frames; SFM technique; active sensors; computer vision; gaming interface; high quality depth map production; indoor environments; indoor reconstruction; infrared kinect sensor; internal structures; key-RGB-images; photorealistic rendering; robotic communities; specular surfaces; structure from motion passive technique; surface detection; surface reconstruction process; transparent object inspection; transparent surfaces; Cameras; Image reconstruction; Shape; Solid modeling; Surface treatment; Three-dimensional displays; Visualization; 3D modeling; Kinect; RGB; indoor environment; transparent objects;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Image Information Processing (ICIIP), 2013 IEEE Second International Conference on
Conference_Location :
Shimla
Print_ISBN :
978-1-4673-6099-9
Type :
conf
DOI :
10.1109/ICIIP.2013.6707557
Filename :
6707557
Link To Document :
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