Title :
Adapting a real-time 3D desktop game to run in an integrated environment consisting of a set-top box and mobile phones
Abstract :
This paper presents a developed real-time application rendering 3D graphics displayed on an Android set-top box. The development was based on an already existing game that was originally implemented to be run on desktop computers using the Linux OS. It was ported to run on mobile devices with the Android OS. The game was extended to also allow execution in an integrated environment of Android set-top boxes and mobile devices.
Keywords :
Android (operating system); computer games; rendering (computer graphics); set-top boxes; smart phones; Android OS; Android set-top box; Linux OS; desktop computers; integrated environment; mobile devices; mobile phones; real-time 3D desktop game; real-time application rendering 3D graphics; set-top box; Conferences; Consumer electronics; Games; Programming; Smart phones; Telecommunications;
Conference_Titel :
Telecommunications Forum (TELFOR), 2013 21st
Conference_Location :
Belgrade
Print_ISBN :
978-1-4799-1419-7
DOI :
10.1109/TELFOR.2013.6716398