DocumentCode :
675620
Title :
A brief introduction of an improved A∗ search algorithm
Author :
Kuang Ping ; Luo Shuai
Author_Institution :
Coll. of Comput. Sci. & Technol., UESTC, Chengdu, China
fYear :
2013
fDate :
17-19 Dec. 2013
Firstpage :
146
Lastpage :
148
Abstract :
This article is about A* search algorithm, which is a computer algorithm that is widely used in path-finding and graph traversal. The process of plotting an efficiently traversal path between points, called nodes. Noted for its performance and accuracy, it enjoys widespread use. In this paper, an analysis on the determination of the heuristic function and excute heuristic searching and realize the A* algorithm. At this point, we propose a more efficient method of heuristic function. Especially, A* algorithm is widely used in game development. Finally, we can prove that A* algorithm is effective and simple.
Keywords :
algorithm theory; game theory; graph theory; search problems; A* search algorithm; computer algorithm; game development; graph traversal; heuristic function; heuristic searching; path-finding; traversal path; Algorithm design and analysis; Approximation algorithms; Computers; Games; Heuristic algorithms; Software algorithms; Time complexity; A∗ algorithm; game development; path-finding;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Wavelet Active Media Technology and Information Processing (ICCWAMTIP), 2013 10th International Computer Conference on
Conference_Location :
Chengdu
Print_ISBN :
978-1-4799-2445-5
Type :
conf
DOI :
10.1109/ICCWAMTIP.2013.6716619
Filename :
6716619
Link To Document :
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