• DocumentCode
    676384
  • Title

    An implementation of Blokus Duo player on FPGA

  • Author

    Kojima, Akira

  • Author_Institution
    Dept. of Comput. & Network Eng., Hiroshima City Univ., Hiroshima, Japan
  • fYear
    2013
  • fDate
    9-11 Dec. 2013
  • Firstpage
    506
  • Lastpage
    509
  • Abstract
    Blokus Duo is a board game for two players, which uses 21 different shapes of tiles and 14×14 board. We implement Blokus Duo player design on FPGA by using hardware-software co-design method. In this paper, we describe the structure and the algorithm which are used in our Blokus Duo player design. It uses alpha-beta pruning and iterative deepening depth-first search by software and evaluation function by hardware in the current version. The hardware-software co-design implementation is about seven times faster than the original software code.
  • Keywords
    field programmable gate arrays; hardware-software codesign; iterative methods; tree searching; Blokus Duo player design; FPGA; alpha-beta pruning; evaluation function; hardware-software codesign method; iterative deepening depth-first search; software code; Blokus Duo; FGPA; Hardware-Software Co-design;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Field-Programmable Technology (FPT), 2013 International Conference on
  • Conference_Location
    Kyoto
  • Print_ISBN
    978-1-4799-2199-7
  • Type

    conf

  • DOI
    10.1109/FPT.2013.6718429
  • Filename
    6718429