DocumentCode
676886
Title
Reusable framework for the development of adaptive games
Author
Szegletes, Luca ; Forstner, Bertalan
Author_Institution
Dept. of Autom. & Appl. Inf., Budapest Univ. of Technol. & Econ., Budapest, Hungary
fYear
2013
fDate
2-5 Dec. 2013
Firstpage
601
Lastpage
606
Abstract
This paper presents a procedure for integrating physiological signals (and EEG in particular) into gameplay on a mobile device. In HCI (Human-Computer Interaction) research there is a great interest in what the next innovation in game interaction will be - many are betting on physiological input; others on user-based game adaptation. Thus this paper combines both approaches and addresses user-based adaptation from physiological signals. We have designed a reusable, flexible and generalizable framework for mobile physiological games with the aim for supporting adaptive game development. The research mostly focuses on educational games for children with dyslexia. Our primary purpose is to improve the efficiency of these applications by improving educational learning in children.
Keywords
computer aided instruction; computer games; electroencephalography; human computer interaction; medical disorders; mobile computing; EEG; HCI; adaptive games development; children; dyslexia; educational games; educational learning; game interaction; human-computer interaction; mobile device; mobile physiological game; physiological signal; reusable framework; user-based game adaptation; Electroencephalography; Games; Mobile handsets; Physiology; Pipelines; Sensors; Signal processing;
fLanguage
English
Publisher
ieee
Conference_Titel
Cognitive Infocommunications (CogInfoCom), 2013 IEEE 4th International Conference on
Conference_Location
Budapest
Print_ISBN
978-1-4799-1543-9
Type
conf
DOI
10.1109/CogInfoCom.2013.6719173
Filename
6719173
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