• DocumentCode
    678017
  • Title

    On Modeling Human Learning in Sequential Games with Delayed Reinforcements

  • Author

    Ceren, Roi ; Doshi, Prashant ; Meisel, Matthew ; Goodie, Adam ; Hall, David

  • Author_Institution
    Dept. of Comput. Sci., Univ. of Georgia, Athens, GA, USA
  • fYear
    2013
  • fDate
    13-16 Oct. 2013
  • Firstpage
    3108
  • Lastpage
    3113
  • Abstract
    We model human learning in a repeated and sequential game context that provides delayed reinforcements. Our context is signifcantly more complex than previous work in behavioral game theory, which has predominantly focused on repeated single-shot games where the actions of other agent are perfectly observable and provides for an immediate reinforcement. In this complex context, we explore several established reinforcement learning models including temporal difference learning, SARSA and Q-learning. We generalize the default models by introducing behavioral factors that are refective of the cognitive biases observed in human play. We evaluate the model on data gathered from new experiments involving human participants making judgments under uncertainty in a repeated strategic and sequential game. We analyze the descriptive models against their default counterparts and show that modeling human aspects in reinforcement learning signifcantly improves predictive capabilities. This is useful in open and mixed networks of agent and human decision makers.
  • Keywords
    cognitive systems; decision making; game theory; learning (artificial intelligence); multi-agent systems; temporal reasoning; Q-learning; SARSA; agent actions; agent decision makers; behavioral factors; behavioral game theory; cognitive biases; delayed reinforcements; human decision makers; human learning modeling; human play; mixed networks; multiagent system; open networks; predictive capabilities; reinforcement learning models; repeated single-shot games; sequential games; strategic game; temporal difference learning; Conferences; Cybernetics; cognitive science; multi-agent systems; probability judgment; reinforcement learning;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics (SMC), 2013 IEEE International Conference on
  • Conference_Location
    Manchester
  • Type

    conf

  • DOI
    10.1109/SMC.2013.530
  • Filename
    6722283