DocumentCode :
679993
Title :
Perceptual compensation mechanisms when viewing stereoscopic 3D from an oblique angle
Author :
Hands, Paul ; Read, Jenny C. A.
Author_Institution :
Inst. of Neurosci., Newcastle Univ., Newcastle upon Tyne, UK
fYear :
2013
fDate :
3-5 Dec. 2013
Firstpage :
1
Lastpage :
5
Abstract :
Mathematically, 3D content should appear distorted unless viewed from the position the content was produced for. However, 3D content regularly gets viewed from incorrect angles, not perpendicular to the screen as intended. This distortion is not noticed, or at least does not affect the impression of 3D. This may be because a compensation mechanism known to exist with 2D content extends to 3D.Using canonical-form testing, we show that 3D content can appear warped when viewed from oblique angles, but the effect is small and non-stereo cues help to restore the effect.
Keywords :
stereo image processing; visual perception; 3D content; oblique angle; oblique angles; perceptual compensation mechanisms; stereoscopic 3D; Educational institutions; Retina; Stereo image processing; TV; Three-dimensional displays; Visual systems; Visualization; Binocular; Correction; Oblique; Stereoscopy; Viewing; Vision;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
3D Imaging (IC3D), 2013 International Conference on
Conference_Location :
Lie??ge
Type :
conf
DOI :
10.1109/IC3D.2013.6732086
Filename :
6732086
Link To Document :
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