• DocumentCode
    681184
  • Title

    Communication media for improving teamwork activity

  • Author

    Suto, Hidetsugu ; Oehlmann, Ruediger

  • Author_Institution
    College of Design and Manufacturing Technology, Muroran Institute of Technology, Hokkaido, Japan
  • fYear
    2013
  • fDate
    14-17 Sept. 2013
  • Firstpage
    2366
  • Lastpage
    2371
  • Abstract
    The Crossroad game is a card game that has been developed for learning to deal effectively with difficult situations such as conflicts in disaster management. In this study, a variation of the crossroad game is described that has been used to improve the teamwork of students in an exercise class at university. In this form of the game, a question is displayed on the screen and the players have to select either yes or no as answer. All questions are related to the student´s experience with group work. The players have then to provide a reason for their decision. The player who votes in the same way as the majority of players is awarded one point. It is noted that the game does not require the exchange of controversial opinions, but rather judging the expected majority opinion. As a result, the players become aware of opinions, which they did not consider as majority opinion, and it is argued that this form of exchanging opinions will improve teamwork.
  • Keywords
    Communities; Educational institutions; Electronic mail; Games; Media; Social network services; Teamwork; Teamwork; agreement with others; media biotope;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    SICE Annual Conference (SICE), 2013 Proceedings of
  • Conference_Location
    Nagoya, Japan
  • Type

    conf

  • Filename
    6736352