DocumentCode
681631
Title
Surface area calculation using Kinect´s filtered point cloud with an application of burn care
Author
Thumbunpeng, Phongsak ; Ruchanurucks, Miti ; Khongma, Amornrat
Author_Institution
Fac. of Electr. Eng., Kasetsart Univ., Bangkok, Thailand
fYear
2013
fDate
12-14 Dec. 2013
Firstpage
2166
Lastpage
2169
Abstract
This paper presents surface area calculation using point cloud from Kinect. The point cloud from Kinect is erroneous due to characteristics of this low cost device. Applying marching cube directly from such this point cloud, the resulting triangular mesh has multiple layers; despite the fact that their original surface has only one layer. In this paper, we bypass marching cube, which is ineffective when used with Kinect as mentioned, and calculate an area size directly using quadrangular mesh. The resulting area calculation is more precise. We even make the precision higher by filtering the point cloud using a spatial filter. We aim to apply this method for humans´ burn area ratio calculation.
Keywords
computer graphics; medical computing; mesh generation; patient care; sensors; spatial filters; Kinect filtered point cloud; burn area ratio calculation; burn care; marching cube; quadrangular mesh; spatial filter; surface area calculation; triangular mesh; Calibration; Cameras; Color; Image segmentation; Sensors; Skin; Three-dimensional displays;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Biomimetics (ROBIO), 2013 IEEE International Conference on
Conference_Location
Shenzhen
Type
conf
DOI
10.1109/ROBIO.2013.6739790
Filename
6739790
Link To Document