DocumentCode
682588
Title
v-Embodiment for cultural heritage
Author
Flynn, B.
Author_Institution
City Univ., Hong Kong, China
Volume
1
fYear
2013
fDate
Oct. 28 2013-Nov. 1 2013
Firstpage
347
Lastpage
354
Abstract
The paper argues that there is a need to consider sentient engagement in the digital expressions of cultural heritage. Focusing on full body `natural interaction´ the presentation looks at strategies for a phenomenological framework through the design for an embodied motion-sensing environment and analysis of a particular case study of Neolithic era sites and artefacts. The exchange between virtuality and embodiment, immersion and performativity is examined in particular how movement and kinaesthetic engagement can enhance embodied presence and forms of somatic knowledge. Models are proposed that represent phenomenological value for an emergent somatic heritage.
Keywords
archaeology; history; human computer interaction; virtual reality; Neolithic era sites; artefacts; cultural heritage; immersion; kinaesthetic engagement; motion sensing environment; natural interaction; performativity; phenomenology; sentient engagement; somatic heritage; somatic knowledge; v-embodiment; virtuality; Cultural differences; Educational institutions; Extraterrestrial phenomena; Focusing; Materials; Tracking; Visualization; augmented reality; immersion; natural interaction; phenomenology; somatic heritage; visualisation;
fLanguage
English
Publisher
ieee
Conference_Titel
Digital Heritage International Congress (DigitalHeritage), 2013
Conference_Location
Marseille
Print_ISBN
978-1-4799-3168-2
Type
conf
DOI
10.1109/DigitalHeritage.2013.6743759
Filename
6743759
Link To Document