DocumentCode
683480
Title
A non-photorealistic rendering algorithm for cartoons
Author
Li-wen Lu ; Yuan-yuan Pu ; Heng Zhang ; Dan Xu
Author_Institution
Inf. Sci. & Eng., Univ. of Yunnan, Kunming, China
Volume
2
fYear
2013
fDate
16-18 Dec. 2013
Firstpage
680
Lastpage
685
Abstract
In this paper, a non-photorealistic rendering technology of cartoons is studied. A new algorithm which can automatically generate cartoon paintings is proposed. This method needs no user´s participation and no drawing skills. Firstly, by using the bilateral filtering, the abstract visually appealing and restrain minor features can be highlighted. Second, the abstract image is quantified to imitate the coloring style of the cartoon. Third, FDOG filter is used to draw contour lines of the abstract image to further improve visualization. Last, the quantized image and the contour image are fused to produce an image with the cartoons. The result shows that cartoons generated by this algorithm have characters of art aesthetic and a better visualization.
Keywords
Gaussian processes; data compression; data visualisation; edge detection; filtering theory; image coding; image colour analysis; rendering (computer graphics); FDOG filter; abstract image; art aesthetic; bilateral filtering; cartoon paintings; coloring style; contour image; contour lines; flow based difference of Gaussians filter; image quantization; nonphotorealistic rendering algorithm; visualization; Abstracts; Image color analysis; Image edge detection; Information filtering; Painting; Quantization (signal); Rendering (computer graphics); abstract quantification; cartoons; fdog; non-photorealistic rendering;
fLanguage
English
Publisher
ieee
Conference_Titel
Image and Signal Processing (CISP), 2013 6th International Congress on
Conference_Location
Hangzhou
Print_ISBN
978-1-4799-2763-0
Type
conf
DOI
10.1109/CISP.2013.6745252
Filename
6745252
Link To Document