DocumentCode :
687651
Title :
Carrier aggregation as a repeated game: Learning algorithms for efficient convergence to a Nash equilibrium
Author :
Ahmadi, H. ; Macaluso, Irene ; DaSilva, Luiz A.
Author_Institution :
CTVR Telecommun. Res. Center, Trinity Coll., Dublin, Ireland
fYear :
2013
fDate :
9-13 Dec. 2013
Firstpage :
1233
Lastpage :
1239
Abstract :
Carrier aggregation is a key feature of next generation wireless networks to deliver high-bandwidth links. This paper studies carrier aggregation for autonomous networks operating in shared spectrum. In our model, networks decide how many and which channels to aggregate in multiple frequency bands, hence extending the distributed channel allocation framework. Moreover, our model takes into the account physical layer issues, such as the out-of-channel interference in adjacent frequency channels and the cost associated with inter-band carrier aggregation. We propose learning algorithms that converge to Nash equilibria in a reasonable number of iterations under the assumption of incomplete and imperfect information.
Keywords :
4G mobile communication; Long Term Evolution; adjacent channel interference; channel allocation; convergence; game theory; learning (artificial intelligence); next generation networks; probability; radio spectrum management; Nash equilibrium; adjacent frequency channels; autonomous networks; convergence; distributed channel allocation; interband carrier aggregation; learning algorithms; next generation wireless networks; out-of-channel interference; repeated game; shared spectrum; Benchmark testing; Convergence; Games; Interference; Mood; Nash equilibrium; Sensors; Carrier aggregation; Nash equilibrium; learning; repeated game;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Global Communications Conference (GLOBECOM), 2013 IEEE
Conference_Location :
Atlanta, GA
Type :
conf
DOI :
10.1109/GLOCOM.2013.6831243
Filename :
6831243
Link To Document :
بازگشت