DocumentCode
691603
Title
Research on the Objects Selection Method of 3D Interactive Interface
Author
Yuanyuan Su ; Zhiquan Feng
Author_Institution
Sch. of Inf. & Sci. Eng., Univ. of Jinan, Jinan, China
fYear
2013
fDate
6-7 Nov. 2013
Firstpage
537
Lastpage
540
Abstract
Object selection is one of the the fundamental problems of 3D user interface, so it is very important to study it. This paper presents a new method for the object selection. First, the method is based on single camera, and historical data by hand in the 3D virtual scenes forecasts the hand motion trajectory, then the intersection which this trajectory and desktop get in the virtual scene have decided to stay selected objects, and finally by the vector of hand and the position of object in the virtual scene ultimately determine the candidate objects. This method predicts for the selected object by the cognitive information of hand position and orientation in the process of moving objects. The experimental results show that, using the proposed algorithm not only can complete the operator intention, but also reduce the time cost of the selection of objects, the average time of selecting six object reach 18939 ms, which is 5361 ms less than token ring method.
Keywords
cameras; image motion analysis; interactive systems; object detection; solid modelling; user interfaces; virtual reality; 3D interactive interface; 3D user interface; 3D virtual scenes; camera; cognitive information; hand motion trajectory; hand orientation; hand position; object selection method; token ring method; Collision avoidance; Educational institutions; Three-dimensional displays; Trajectory; Vectors; Virtual environments; Information Network System; Medicine Management System;
fLanguage
English
Publisher
ieee
Conference_Titel
Intelligent Systems Design and Engineering Applications, 2013 Fourth International Conference on
Conference_Location
Zhangjiajie
Print_ISBN
978-1-4799-2791-3
Type
conf
DOI
10.1109/ISDEA.2013.527
Filename
6843504
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