DocumentCode
695346
Title
Digital Technologies and the Changing Business Models in Creative Industries
Author
Feng Li
Author_Institution
Cass Bus. Sch., City Univ., London, UK
fYear
2015
fDate
5-8 Jan. 2015
Firstpage
1265
Lastpage
1274
Abstract
This paper develops a holistic framework to examine the changing business models in creative industries in the digital economy, using evidence gathered from two strands of empirical work. The research found that digital technologies have facilitated pervasive changes in business models in all sectors of the creative industries, but with only a few exceptions, the resultant new business models are often neither novel nor unprecedented. In many cases, digital technologies simply allow organisations to deploy a wider range of business models than previously available to them, often by adapting and applying traditional business models to different ranges or stages of products in the online environment, or simultaneously adopting multiple business models as a portfolio. The paper identifies a series of emerging trends, and highlights three areas for future research.
Keywords
corporate modelling; data analysis; innovation management; business model; creative industry; digital economy; digital technology; online environment; Analytical models; Art; Biological system modeling; Business; Computer architecture; Industries; Systematics; Business Model; Creative Industries; Digital Technologies; Portfolio Model; Transformation;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences (HICSS), 2015 48th Hawaii International Conference on
Conference_Location
Kauai, HI
ISSN
1530-1605
Type
conf
DOI
10.1109/HICSS.2015.154
Filename
7069962
Link To Document